MJR Games
The author of TADS has used the system to create several full-scale adventures. The source code to all of these games is available, so authors might find them useful as real-world examples of complete, working games. But these aren't just code examples - they're also fully playable games that have earned good reviews from players.
(If you're a TADS Workbench user, you might be interested to know that the game-specific web pages linked below are the pages that Workbench generates using the Build Web Package command.)
The games are presented in chronological order of publication.
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Deep Space Drifter
1990 Science Fiction The first published TADS game is an old-school text adventure that's full of tricky puzzles and nefarious mazes, with just a veneer of plot to explain the bizarre situations. Puzzle fiends and fans of the early text games will enjoy the intricate but always logical obstacles. |
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Ditch Day Drifter
1990 Collegiate The original TADS sample game. Ditch Day Drifter is a whimsical treasure-hunt all over - and under - the campus of a leading scientific university. This is a relatively easy game that's often recommended as an introduction for novice adventurers. |
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Perdition's Flames
1993 Fantasy A sprawling adventure through a strangely modernized underworld. Perdition's Flames has slightly more plot than the earliest treasure-hunting text games, but just slightly. Fans of puzzle games will enjoy the many elaborate set-piece challenges. |
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The Plant
1998 Science Fiction A mysterious industrial complex... terrifying events... a decades-old cover-up. The Plant is a science fiction thriller whose plot twists unfold as you solve its many puzzles. This was originally written for the 1998 Annual IF Competition, where it won third place. |
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Return to Ditch Day
2005 Collegiate/Science Fiction When I thought about what kind of game to write as a major sample game for TADS 3, it seemed natural to create a sequel to the original TADS sample, Ditch Day Drifter. TADS and Interactive Fiction in general have come a long way since the first Ditch Day, and I tried to reflect some of that evolution here. Return to Ditch Day is a story as much as it is a game, full of mysteries and eccentric characters. It's also very much a game, with plenty of logical puzzles to solve. |
