objAudibleobjectprecond.t[161]

Pre-condition: object must be audible; that is, it must be within hearing range of the actor. This condition doesn't attempt any implied command to make the object audible, but merely enforces audibility before allowing the command.

It is possible for an object to be in scope without being audible, since an object can be inside a container that is transparent to light but blocks all sound.

We enforce this condition with a verification test.

objAudible :   PreCondition

Superclass Tree   (in declaration order)

objAudible
        PreCondition
                object

Summary of Properties  

Inherited from PreCondition :
preCondOrder 

Summary of Methods  

verifyPreCondition 

Inherited from PreCondition :
checkPreCondition 

Properties  

(none)

Methods  

verifyPreCondition (obj)OVERRIDDENprecond.t[162]

no description available

TADS 3 Library Manual
Generated on 5/16/2013 from TADS version 3.1.3