A RexPattern object stores the internal representation, known as the "compiled" version, of a regular expression pattern. The internal details of the compiled representation aren't important, and the program can't access the compiled data directly.
Every time the program performs a search involving a regular expression (using the rexMatch(), rexSearch(), or rexReplace() functions), the system must work with the compiled form of the search pattern. The simplest way to call these functions is to pass them a string giving the search pattern, but when the program does this, the system must compile the string, which converts the string to the internal representation. This compilation process is relatively time-consuming; typically, compiling the pattern takes about half the time involved in performing a regular expression search.
The purpose of the RexPattern class is to let the program perform this compilation work just once for a given pattern string, and then re-use the same compiled representation every time the program searches for the pattern. If a given pattern is used repeatedly, this can improve the program's efficiency by avoiding repeated compilation of the same pattern string.
You can define a static RexPattern object using the regular expression literal syntax:
local r = R'%w+';
That defines a static RexPattern object that matches any series of one or more "word" characters.
The regular expression literal syntax consists of a capital "R" followed immediately (with no intervening spaces) by an open quote. Single and double quotes are interchangeable for "R" strings - they have exactly the same meaning, but of course the ending quote must match the open quote. You can also use the triple-quote syntax with "R" strings:
local r2 = R"""%w"%w""";
That creates a pattern that matches a word character followed by a double quote followed by a word character. (In this case the triple quotes aren't really necessary, in that it might have been easier to just use single quotes to delimit the string: R'%w"%w'.)
The embedding expression syntax, << >>, isn't allowed in regular expression literals.
You can create a RexPattern object dynamically using the new operator, giving the pattern string as the argument:
local pat = new RexPattern('a.*b');
This creates the pattern object and compiles the pattern string. You can now use the object in the regular expression search and match functions (rexMatch(), etc.) in place of the pattern string. The functions will behave exactly as though you had used the original pattern string, except that they will run a little faster, because they won't need to compile the string.
The class provides the standard Object intrinsic class methods, plus the following: