PreSaveObjectclassactions.t[183]

PreSaveObject - every instance of this class is notified, via its execute() method, just before we save the game. This uses the ModuleExecObject framework, so the sequencing lists (execBeforeMe, execAfterMe) can be used to control relative ordering of execution among instances.

class PreSaveObject :   ModuleExecObject

Superclass Tree   (in declaration order)

PreSaveObject
        ModuleExecObject
                object

Subclass Tree  

(none)

Global Objects  

(none)

Summary of Properties  

Inherited from ModuleExecObject :
execAfterMe  execBeforeMe  hasInitialized_  isDoingExec_  isExecuted_ 

Summary of Methods  

Inherited from ModuleExecObject :
_execute  classExec  execute 

Properties  

(none)

Methods  

(none)

TADS 3 Library Manual
Generated on 5/16/2013 from TADS version 3.1.3